I iterated the four pre-built decks we've been testing for the core game for testing at Gen Con. One of the things we've heard from previous testers is that going into a game knowing what a given deck is focused on is important to making good decisions, and having fun.
With that feedback, I made cover cards for each deck to help testers know what they're choosing when they sit down, and make decisions during the game that play to their decks' strengths. (Or, at least, know that they're less likely to succeed if they try something else.)
Here are the four cover cards. Do they do the job? Which one would you choose? Why?
(Click the image for a better view.)